I started out in the industry as a Digital Compositor, doing post production work for such clients as Disney, Warner Bros and Cartoon Network for 4 years. I then moved onto Concept Art, which has been my real passion. I landed work at Krome Studios starting out as Concept Artist and working my way up to a Senior position there for 4.5 years. I worked on titles such as The Legend of Spyro series, Star Wars: The Clone Wars sagas, as well as land a helping hand on various in house projects from Starwars Force Unleashed, BladeKitten, The Legend of the Guardians and to various pitches for original IP. I then moved onto Shufflemaster Australasia, a global international gaming company based in Sydney. Our major clients were the International and local Casinos. During my brief stint there I worked on and finished two pokie games which have now been released. I then moved back into the Games Industry, landing a roll at THQ Oz as a Concept Artist. We were working on a high profile game scheduled for release in early 2012 for Marvel Studios. On the side I do freelance illustration work for games, movies, graphic novels as well as private commissions. Please feel free to contact me for any jobs and works that may need illustrating.
My goal is to eventually take on a lead/directing position someday in the games/film/entertainment industry. My time in the industry has taught me alot, especially about team work and working with fellow artist to get the best possible results at the end of the day. Concepting is a major passion of mine, and I'am glad to be doing this as a career.